Build 4 Augmented Reality (AR) apps with ARCORE and Unity
- 3.5
Brief Introduction
Using ARCORE & Unity, add Face Filters, place AC model on a wall, view a life size tiger and develop an AR Treasure gameDescription
Curious about ARCORE development, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional ARCORE apps. For this course you will need an ARCore supported device running on Android version 7.0 or above along with a Mac or Window’s Laptop / Desktop
So what is Augmented Reality?
According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are "augmented" by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data.
In Augmented Reality the real view is modified by a computer (Smartphone in this case). Augmented reality enhances one’s current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time,
Eg : Displaying live scores and statistics inside a live video of a sporting event
Power of Augmented Reality & ARCORE
I came across Augmented Reality in 2015 after watching a video of Augmented Reality Book. I was fascinated to know that such technology actually exists. So I started researching on different Augmented Reality platform. Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps. But in recent time big tech giants like Apple & Google have also come up with their own Augmented Reality platform's and sdk's. Apple released the ARKIT AR sdk and Google released the ARCORE AR sdk
Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming.
Course Content and Overview
This course is designed for students interested in creating Augmented Reality application’s using ARCORE & Unity. No coding experience is required; all you need is an ARCORE supported Android phone and a Window’s / Mac system for testing your Augmented Reality apps. We will start with the basics of Unity, C# platform and then move to higher topics
Basics of Unity
Are you a beginner to C# programming? No PROBLEM, in this course I have created a small section in which I have explained the basic concepts related to Unity and C# programming
ARCOREONE ARKITONE is the first ARCORE application which you are going to create.
Import ARCORE sdk for Unity
Understand the working of HelloAR scene
Detect ground surface and place Andy model in Real World
Place a Life Size Tiger in Real World
ARMAZECORE
In the ARMAZECORE application you will
Develop your own Maze from Scratch
Move the Camera using FPS technique
Create a Treasure gameobject with precious gem’s
Move in the Maze to find the Treasure
Scan the Ground surface, place the Maze on ground and find the Treasure in Real World
Vertical Plane Dection
In this section you will learn the following
Detecting a vertical surface and placing an AC Model on a wall
Adjusting the rotation of the model
Enabling the UI elements only once the AC model is activated
Creating textures for your AC model
Changing the color and texture of the AC model
Face Tracking using Face Anchors
In this section you will
Understand the important components in Augmented Faces scene
Design Face Filters for the face
Dynamically generate UI buttons based on the number of Face Filters
Add a scroll rect to scroll through all the UI Filters buttons
Change the Face Filters on our Face
So after explaining you the course content I hope to see you inside this ARCORE Augmented Reality course
Requirements
- Requirements
- Windows or Mac Laptop / Desktop
- ARCORE supported Android smartphone
- Basic knowledge of Unity will be a great help