Build Location Based Augmented Reality Apps with Mapbox
- 3.3
Brief Introduction
Create your own GPS-based Pokemon GO - Clone! - using Mapbox, ARKit, ARCore & Unity3DDescription
Build your own Augmented Reality Pokemon-Go Clone!
- Create a GPS-based Pokemon GO Clone (with Mapbox)
- We will use the ARInterface that combines ARKit and ARCore in one Scene
- All Apps are running on IOS & on Android
- Learning by Doing, we will code all from scratch
Why should you learn Augmented Reality & Mapbox?
- Mapbox handels the mapping, so you’re free to focus on designing, building, and developing your application.
- Augmented Reality is in it's early stages.
- There is still much potential to create awesome Applications.
- The demand for Augmented Reality apps is bigger than ever before
- Break into a brand new industry expected to be worth $165 billion by 2024
This course is about creating a complete Pokemon GO - Clone from scratch! In order to create a Pokemon-GO Clone, we gonna have a look at numerous basics of the Gameengine Unity3D and the programming language C#.
For the GPS-based Part we will use Mapbox. Mapbox is an excellent tool in order to effectively create GPS-based Maps and accessing to datas of the real world.
Requirements
- Requirements
- For ARKit (IOS) a Mac with XCode and one of the following devices:
- iPhone 6s; 6s Plus; iPhone 7; 7 Plus; iPhone SE; iPad Pro (9.7, 10.5 oder 12.9); iPad (2017); iPhone 8 oder 8 Plus; iPhone X
- For ARCore (ANDROID) one of the following devices:
- Google Pixel ; OnePlus 5; Samsung Galaxy Note8; Samsung Galaxy S8+; Samsung Galaxy S8; Samsung Galaxy S7; Samsung Galaxy S7 Edge
- Basic programming knowledge, you should familiar with basics of C# and Unity