Course Summary
This course teaches the process of prototyping and designing products and services. Students will learn how to use design thinking to create user-centered prototypes and test their ideas.Key Learning Points
- Learn to use design thinking in prototyping and design
- Create user-centered prototypes
- Test and iterate on designs
Related Topics for further study
Learning Outcomes
- Ability to create user-centered prototypes
- Understanding of design thinking process
- Ability to test and iterate on designs
Prerequisites or good to have knowledge before taking this course
- No prior experience required
- Access to design software is recommended
Course Difficulty Level
IntermediateCourse Format
- Online, self-paced
- Video lectures
- Quizzes and assignments
Similar Courses
- Design Thinking for Innovation
- Designing the User Experience: Strategies for Effective Product Design
Related Education Paths
Notable People in This Field
- Tim Brown
- Don Norman
Related Books
Description
In this course you will learn how to design and prototype user interfaces to address the users and tasks identified in user research. Through a series of lectures and exercises, you will learn and practice paper- and other low-fidelity prototyping techniques; you will learn and apply principles from graphic design, including design patterns; you will learn to write a design rationale; and you will learn how to design for specific populations and situations, including principles and practices of accessible design.
Outline
- Preface
- Introduction to Prototyping and Design
- Course Introduction
- Interface Prototyping Techniques
- Prototyping: What, Why, and How
- Low-Fidelity Prototyping
- Paper Prototype Example
- Wireframing and Tool-Based Prototyping
- Physical Low Fidelity Prototyping
- Tool Example #1 (Pop)
- Tool Example #2 (Balsamiq)
- Limits of Prototyping
- Paper Prototyping Assignment Video
- Prototyping Quiz
- Design Principles and Patterns
- Introduction to Design Principles & Patterns
- Layout
- Color and Consistency
- Cultural Factors
- Interaction Design Patterns
- Direct Manipulation & User Control (Interview with Ben Shneiderman)
- Case Example: Google's Material Design
- Case Example: Apple Human Interface Guidelines
- Design Critiques: Eliciting and Giving Feedback
- Principles and Patterns Quiz
- Universal Design, Accessibility, Special Populations
- Introduction to Universal Design
- Universal Design: Sensory Impairments
- Universal Design: Cognitive Impairments
- Universal Design: Physical Limitations
- Universal Design: Tools and Standards
- Design for Older Adults (Interview with Anne Marie Piper)
- Design for Children
- Design and Socioeconomic Differences
- Supporting Low-Literacy Self-Help (Interview with Apala Chavan)
- Universal Design, Accessibility, and Special Populations Quiz
- Design for Different Platforms and Contexts
- Introduction to Platforms and Context
- Mobile UI Design
- Wearable
- Automotive User Interfaces
- IoT & Physical Computing
- Platforms and Contexts Quiz
Summary of User Reviews
Learn about Prototyping Design with Coursera's course. Students have given positive reviews on this course for its comprehensive content and practical applications. Many users found the course well-structured and engaging.Pros from User Reviews
- The course provides practical and applicable knowledge
- The instructor is knowledgeable and engaging
- The course is well-structured and easy to follow
- The course includes hands-on projects and assignments
Cons from User Reviews
- The course may be too basic for those with prior experience in prototyping design
- Some users found the course too slow-paced
- The course may require additional materials or resources to fully understand the concepts