Unity C# Editor Scripting Masterclass
- 4.5
Brief Introduction
Create Unity Store Assets or Automate Internal Development!Description
By default the Unity interface is quite powerful and versatile but that is nothing compared to what you can accomplish by scripting the interface, here are some examples of what you can do:
- Automate testing and development
- Create visual aids (Gizmos) to help you see parameters as you develop
- Create Unity Asset Store products
- Make components more user friendly and adaptive
- Streamline development procedures and testing
- Much more!
This course takes you through everything you need to know to get started on implementing unity scripting in to your workflow and create amazing Unity Store products:
- Create a tool for testing and automated development
- Create a 2D platformer parallax cloud world using Gizmos
- Create a fully featured localisation engine completely optimised and styled for the asset store
- Video content and full source code available
- Ongoing support and access to future sections added to this course
Get ready to enjoy the most comprehensive Unity Editor Scripting course at an affordable price and become a professional editor scripter.
Requirements
- Requirements
- Basic understanding of C# programming language
- Basic understanding of the Unity platform