VR Development Fundamentals With Oculus Quest/2 And Unity
- 4.4
Brief Introduction
Learn the basics of Virtual Reality Development with the mighty Oculus Quest, All-in-one VR headset from FacebookDescription
----YES, IT WORKS WITH OCULUS QUEST 2----
In May 2019, Oculus Quest is released and humanity's hope on Virtual Reality raised again. Finally, we can truly believe that the age of Virtual Reality has already come...
-WHY?
Because Oculus Quest is not an ordinary VR headset. It is the first successful, standalone VR headset that works without an expensive PC and a boring cable.
As developers, we are so lucky that a revolutionary product is released in our time.
So, it is the best time to develop apps and games for Oculus Quest.
If you agree with me, then this course is for you! With this course, you can quickly get started with your Oculus Quest Development.
By enrolling this course, you will learn the fundamentals of VR development with Oculus Quest such as:
Configuring a Unity project for Oculus Quest with the new XR Interaction Toolkit from Unity 2019.3
Setting up Unity scenes for VR implementation
Installing apk files to Oculus Quest with side-loading
Teleportation
Oculus Local Avatar Implementation
Implementing Custom Hands and Controllers
Implementing Grabbing and Distance Grabbing
UI Interactions in VR
Scene Loading in VR
VR Shooting
VR Slicing
Vibrating VR Controllers
In-Game Debug Methods for Oculus Quest
And while learning, you will have so much fun with the game assets featuring Quidditch sport from the Harry Potter universe along with the Sword And Pistol VR Game Assets.
At the end of this course, you will be able to easily prototype your Oculus Quest game/app.
So, come and join me on this journey to become a part of the Oculus Quest legacy.
Let's build together,
-Tevfik
Requirements
- Requirements
- Having an Oculus Quest VR Headset
- Having an at least Beginner experience with Unity
- Having a PC or Mac that supports Unity Game Engine
- Desire to learn Virtual Reality Development
Knowledge
- Virtual Reality Development Fundamentals
- Oculus Quest Unity Development
- Side-Loading to Oculus Quest
- Custom VR Avatar Models
- Oculus Controllers and Hands
- VR Shooting
- Grabbing and Distance Grabbing
- UI Interactions in VR
- Run-time Debugging Tool
- VR Scene Loading
- VR Slicing
- Controller Vibration