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Teaching Impacts of Technology: Workplace of the Future
by Beth Simon- 0.0
Approx. 13 hours to complete
In this course you’ll focus on how the Internet has enabled new careers and changed expectations in traditional work settings, creating a new vision for the workplace of the future. By the end, you’ll be prepared to teach pre-college learners to be both savvy and effective participants in their digital world....
Artificial Intelligence (AI) Education for Teachers
by Dr Anne Forbes , Dr Markus Powling- 4.7
Approx. 16 hours to complete
Today’s learners need to know what artificial intelligence (AI) is, how it works, how to use it in their everyday lives, and how it could potentially be used in their future. Using AI requires skills and values which extend far beyond simply having knowledge about coding and technology. Introduction Welcome and introduction to Artificial Intelligence (AI) for Teachers...
Computational Thinking for K-12 Educators: Sequences and Loops
by Beth Simon- 4.9
Approx. 11 hours to complete
How do we give instructions to a computer? Isn't programming hard? Not really! Whether it's giving someone directions to a nearby store or writing out some dance moves we frequently exhibit aspects of computational thinking in our everyday lives! This class teaches the first key concepts of programming -- sequences of instructions and basic counted repetition of instructions....
Teaching Impacts of Technology: Data Collection, Use, and Privacy
by Beth Simon- 4.6
Approx. 13 hours to complete
In this course you’ll focus on how constant data collection and big data analysis have impacted us, exploring the interplay between using your data and protecting it, as well as thinking about what it could do for you in the future. In this particular digital world (personal data), you’ll explore the following Impacts & Technology pairs --...
Teaching Impacts of Technology: Relationships
by Beth Simon- 0.0
Approx. 11 hours to complete
In this course you’ll focus on how “smart” devices have changed how we interact with others in personal ways, impacting how we stay connected in our increasingly mobile society. By the end, you’ll be prepared to teach pre-college learners to be both savvy and effective participants in their digital world. Impacts (Making geography-based connections): findings friends, maps, geolocation...
Computational Thinking for K-12 Educators: Variables and Nested Loops
by Beth Simon- 0.0
Approx. 16 hours to complete
How can students learn about abstraction by creating a movie scene? Or make an interactive map using lists? You'll learn (and do it yourself) in this course! This class teaches the concepts of abstraction (methods and parameters) and lists. You'll also be guided in running classroom discussions to help students develop deeper understanding of these concepts....
Computational Thinking for K-12 Educators: Conditional Loops and If Statements
by Beth Simon- 0.0
Approx. 12 hours to complete
Want to make a game that ends when you "catch" an object by clicking on it? Or maybe you get points based on how close you came? You'll do that in this class! This class teaches the concepts of conditional loops and if/else statements. Finally, you'll learn how to support interactive learning experiences among your students with Peer Instruction....
Computational Thinking for K-12 Educators Capstone
by Beth Simon- 0.0
Approx. 11 hours to complete
In this capstone project course, you will learn to support your students in successfully completing the Advanced Placement Principles Create Task -- however this task can be useful for any course as a culminating, student-designed final programming project. You'll be prepared to help students do well on the Advanced Placement Computer Science Principles Create Task!...
Learn to Teach Java: Boolean Expressions, If Statements, and Iteration
by Beth Simon- 0.0
Approx. 18 hours to complete
Learn to program with Boolean Expressions, If Statement, and For and While Loops in Java, and prepare to teach others using the free, online interactive CS Awesome textbook. In this course for teachers we'll guide you both in learning Java concepts and skills but also in how to effectively teach those to your students....
Computational Thinking for K-12 Educators: Abstraction, Methods, and Lists
by Beth Simon- 0.0
Approx. 9 hours to complete
How do gamers cause things to happen when they hit buttons on their controller? How does the computer keep track of gamer's scores? This class teaches the concepts of nested loops, events, and variables. For each concept, we'll start by helping you connect real-world experiences you are already familiar with to the programming concept you are about to learn....