Search result for Xr development Online Courses & Certifications
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Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal
by Michael Nebeling- 4.2
Approx. 30 hours to complete
This third course in the XR for Everybody specialization is geared toward the technical development of XR experiences. The course provides learners with a more technical mental model of XR technologies and the tools to approach XR development with confidence. Building Your XR Development Toolbox Module 1 of 4: XR Development Approaches...
Introduction to XR: VR, AR, and MR Foundations
by Unity Technologies , Peter Patterson- 4.3
Approx. 20 hours to complete
This is the first of three planned courses in Unity's XR Specialization, which include the Mobile VR App Development with Unity course as well as a future course focused on developing Augmented Reality (AR) applications with Unity. The Future of XR...
Integrating Scripts for Scene Interactions
by Joy Horvath , Unity Technologies- 4.8
Approx. 7 hours to complete
You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms. Interpreting for XR Development Challenge 3 | Interpreting for XR Development Solution 3 | Interpreting for XR Development Challenge 3 | Interpreting for XR Development Solution 3 | Interpreting for XR Development...
User Experience & Interaction Design for AR/VR/MR/XR
by Michael Nebeling- 4.7
Approx. 28 hours to complete
This second course in the XR for Everybody specialization looks at how to design new user experiences for XR technologies. The course provides learners with a design thinking mindset and equips them with a fundamental toolbox for creating XR applications using rapid prototyping. What Doing XR Involves (Part 1) Critique new and existing XR experiences from an ethical standpoint....
Multiplayer Virtual Reality (VR) Development With Unity
by Tevfik Ufuk DEMİRBAŞ- 4.6
8.5 hours on-demand video
Welcome to the Udemy's first Multiplayer Virtual Reality Development course! By enrolling this course, you will learn Multiplayer VR Development Fundamentals such as: Configuring a Unity project for Oculus Quest with the new XR Interaction Toolkit from Unity 2019. Because Unity's XR Interaction is used and it offers cross-platform support for VR Development....
$12.99
Application Systems Programming
by Jeremy Gibson Bond , Unity Technologies- 4.5
Approx. 17 hours to complete
Throughout the second course, you will expand upon the development of a 2D action video game that was started in the first course: AsteraX. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms....
3D Interactions and Navigation
by Jeremy Gibson Bond , Unity Technologies- 4.5
Approx. 12 hours to complete
In the third course, you will start development on a new 3D application: Stealth. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms....
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Core Interaction Programming
by Jeremy Gibson Bond , Unity Technologies- 4.6
Approx. 11 hours to complete
You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms....
3D Art and Audio Pipeline
by Jeremy Gibson Bond , Unity Technologies- 4.4
Approx. 9 hours to complete
You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms....
Asset Creation and Management
by Unity Technologies , Joy Horvath- 4.6
Approx. 7 hours to complete
3D artists are critical to the Unity development pipeline. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms....