Search result for Design research Online Courses & Certifications
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Common Factors of Successful Counselling
by Nathan Beel- 4.2
1.5 hours on-demand video
This course has been developed from research into factors associated with therapeutic change. It critiques the Evidence Based Practice movement for overly emphasizing techniques and models more so than factors that research shows have much larger impacts on treatment outcomes....
$12.99
Indian Music Therapy - Certification Course
by Ruma Chakravarty- 4.5
8 hours on-demand video
Perceive - Design - Administer - Assess Also, offers a number of case studies (completed and ongoing) and research papers....
$12.99
Mobile App Design from scratch with Sketch 3 : UX and UI
by Maxime Cormier- 4.5
10.5 hours on-demand video
The new, improved and updated best-selling step by step guide to learn how to design a great mobile app. Learn to design engaging apps with this beginners mobile app design course We'll begin by teaching you what UX is, how it affects the UI design and how you can use UX research techniques to craft a great app....
$13.99
Introduction to Web Cartography: Part 1
by Lorenz Hurni- 0.0
6 Weeks
Introduction to Web Cartography: Part 1 - isa cartographic MOOC dealing with the use of state-of-the-art web technologies in order to successfully design and create interactive cartographic products. Design and create a complete, interactive cartographic project based on modern web technologies...
$50
Learning Axure RP 8 - UX Design Fundamentals
by Radu Fotolescu- 4.2
2 hours on-demand video
You will be able to quickly design and share fully interactive prototypes, and to create the diagrams and necessary documentation to support design decisions in front of your team and stakeholders. No other tool makes it easier to keep the research and design in one place so that everybody in the team is aligned at every step of the design process....
$12.99
Principles, Statistical and Computational Tools for Reproducible Data Science
by Curtis Huttenhower , John Quackenbush , Lorenzo Trippa , Christine Choirat- 0.0
8 Weeks
Learn skills and tools that support data science and reproducible research, to ensure you can trust your own research results, reproduce them yourself, and communicate them to others. Today the principles and techniques of reproducible research are more important than ever, across diverse disciplines from astrophysics to political science. Key elements for ensuring data provenance and reproducible experimental design...
$99
User Experience & Interaction Design for AR/VR/MR/XR
by Michael Nebeling- 4.7
Approx. 28 hours to complete
This second course in the XR for Everybody specialization looks at how to design new user experiences for XR technologies. The course provides learners with a design thinking mindset and equips them with a fundamental toolbox for creating XR applications using rapid prototyping. XR Design Primer Module 1 of 4: XR Design Process Design Portfolios and Presentations...
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User Experience: Research & Prototyping
by Elizabeth Gerber , Scott Klemmer- 4.6
Approx. 11 hours to complete
How can you consistently design experiences that work well, are easy to use and people want to use? You'll learn fundamental methods of design research that will enable you to effectively understand people, the sequences of their actions, and the context in which they work. Design Research The Interaction Design Specialization...
Fundamental Neuroscience for Neuroimaging
by Arnold Bakker- 4.6
Approx. 9 hours to complete
Designed for students and professionals, this course will introduce the basic principles of neuroimaging methods as applied to human subjects research and introduce the neuroscience concepts and terminology necessary for a basic understanding of neuroimaging applications. Experimental design and special applications in neuroimaging Experimental Design Experimental design and special applications in neuroimaging...
Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal
by Michael Nebeling- 4.2
Approx. 30 hours to complete
This third course also helps learners infer advanced XR requirements from physical/digital prototypes and teaches them how to differentiate major technical concerns, estimate development costs, and plan research necessary to advance XR. VR Design Case Study AR Design Case Study XR Research (Part 1) XR Research (Part 2) XR Research (Part 3)...