Search result for Applications of game theory Online Courses & Certifications
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Graph Search, Shortest Paths, and Data Structures
by Tim Roughgarden- 4.8
Approx. 15 hours to complete
The primary topics in this part of the specialization are: data structures (heaps, balanced search trees, hash tables, bloom filters), graph primitives (applications of breadth-first and depth-first search, connectivity, shortest paths), and their applications (ranging from deduplication to social network analysis). Structure of the Web [Optional] Optional Theory Problems (Week 1)...
Interprofessional Healthcare Informatics
by Karen Monsen, Ph.D., RN, FAAN- 4.4
Approx. 11 hours to complete
Interprofessional Healthcare Informatics is a graduate-level, hands-on interactive exploration of real informatics tools and techniques offered by the University of Minnesota and the University of Minnesota's National Center for Interprofessional Practice and Education. Emerging technologies, telehealth, gaming, simulations, and eScience are just some of the topics that we will consider. Informatics Theory Informatics Theory Part 1 Informatics Theory Part 2...
Big Data - Capstone Project
by Ilkay Altintas , Amarnath Gupta- 4.4
Approx. 21 hours to complete
You will analyze a data set simulating big data generated from a large number of users who are playing our imaginary game "Catch the Pink Flamingo". A Summary of Catch the Pink Flamingo A Game by Eglence Inc. Overview of the Catch the Pink Flamingo Data Model Overview of Final Project Design...
Differential Equations in Action
by Jörn Loviscach , Miriam Swords Kalk- 0.0
Approx. 2 months
By the end of this course, you'll develop an intuition for the use of differential equations in the applied sciences. You'll also learn how to build mathematical models for systems of differential equations using a variety of techniques. lesson 4 There's Plenty of Fish in the Sea? lesson 7 Advanced Applications of Numerical Methods Chaos software and predictive capability....
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Biomedical Visualisation
by Paul Rea , Amy Webster- 4.6
Approx. 22 hours to complete
Visualisation is a rapidly progressive specialty in academia, research and industry, and becoming the future of science. With the advancement of digital technologies and their applications, biomedical visualisation is an evolving and popular field. Applications of 3D Models and Animations Applications of Virtual Reality Applications of VR and AR Formative Assessment: Applications of Virtual Reality...
Ferrous Technology II
by Kim, Sung-Joon , Kang, Youn-Bae , Suh, Dong Woo , Kim, Nack Joon- 4.8
Approx. 8 hours to complete
Steel, ever-evolving material, has been the most preeminent of all materials since it can provide wide range of properties that can meet ever-changing requirements. Phemenological theory of martensite transformation General role of alloying elements 1 Properties of steels and their applications I Properties of steels and their applications II Properties of steels and their applications III...
Artificial Intelligence Data Fairness and Bias
by Brent Summers- 4.9
Approx. 6 hours to complete
In this course, we will explore fundamental issues of fairness and bias in machine learning. From human bias to dataset awareness, we will explore many aspects of building more ethical models. Building fair models: theory and practice Algorithms inside of algorithms: Getting to fair Getting out of your head: bias awareness Human Factors: Game Theory...
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Games without Chance: Combinatorial Game Theory
by Dr. Tom Morley- 4.4
Approx. 14 hours to complete
This course will cover the mathematical theory and analysis of simple games without chance moves. Game Rules The Game Game Rules Game Rules Game Rules New Ways of Simplifying Games Game Rules Game Rules Game Rules Game Rules...
Combinatorics and Probability
by Alexander S. Kulikov , Владимир Подольский- 4.6
Approx. 21 hours to complete
Counting is one of the basic mathematically related tasks we encounter on a day to day basis. One of the main `consumers’ of Combinatorics is Probability Theory. Applications of the Rule of Product The Paradox of Probability Theory Linearity of Expectation Average Value of a Dice Throw: Experiment Dice Game Experiment...
Computer Vision Basics
by Radhakrishna Dasari , Junsong Yuan- 4.2
Approx. 13 hours to complete
By the end of this course, learners will understand what computer vision is, as well as its mission of making computers see and interpret the world as humans do, by learning core concepts of the field and receiving an introduction to human vision capabilities. Related Fields of Computer Vision Computer Vision Applications...