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Computational Thinking for K-12 Educators: Variables and Nested Loops
by Beth Simon- 0.0
Approx. 16 hours to complete
How can students learn about abstraction by creating a movie scene? Or make an interactive map using lists? You'll learn (and do it yourself) in this course! This class teaches the concepts of abstraction (methods and parameters) and lists. You'll also be guided in running classroom discussions to help students develop deeper understanding of these concepts....
Computational Thinking for K-12 Educators: Conditional Loops and If Statements
by Beth Simon- 0.0
Approx. 12 hours to complete
Want to make a game that ends when you "catch" an object by clicking on it? Or maybe you get points based on how close you came? You'll do that in this class! This class teaches the concepts of conditional loops and if/else statements. Finally, you'll learn how to support interactive learning experiences among your students with Peer Instruction....
Computational Thinking for K-12 Educators Capstone
by Beth Simon- 0.0
Approx. 11 hours to complete
In this capstone project course, you will learn to support your students in successfully completing the Advanced Placement Principles Create Task -- however this task can be useful for any course as a culminating, student-designed final programming project. You'll be prepared to help students do well on the Advanced Placement Computer Science Principles Create Task!...
Learn to Teach Java: Boolean Expressions, If Statements, and Iteration
by Beth Simon- 0.0
Approx. 18 hours to complete
Learn to program with Boolean Expressions, If Statement, and For and While Loops in Java, and prepare to teach others using the free, online interactive CS Awesome textbook. In this course for teachers we'll guide you both in learning Java concepts and skills but also in how to effectively teach those to your students....
Computational Thinking for K-12 Educators: Abstraction, Methods, and Lists
by Beth Simon- 0.0
Approx. 9 hours to complete
How do gamers cause things to happen when they hit buttons on their controller? How does the computer keep track of gamer's scores? This class teaches the concepts of nested loops, events, and variables. For each concept, we'll start by helping you connect real-world experiences you are already familiar with to the programming concept you are about to learn....
Computational Thinking for K-12 Educators: Nested If Statements and Compound Conditionals
by Beth Simon- 0.0
Approx. 12 hours to complete
How could you program a complex "choose your own adventure" game? How can your soccer game determine goals, balls out of bounds, and corner kicks? You'll learn to do both of these in this course! This class teaches the concepts of nested if/else statements and compound Boolean conditional expressions. Course Orientation...
Capstone Project: Teaching Impacts of Technology
by Beth Simon- 0.0
Approx. 7 hours to complete
In this project-based course you’ll review the Advanced Placement Computer Science Principles course and exam description guide to prepare for the “Explore Task”, where students must research a recent computing innovation and and analyze its impacts on the world. You’ll also review the description of this task from the student perspective and complete the task yourself....
Top Online Courses and Specializations | Coursera
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Learn online and earn valuable credentials from top universities like Yale, Michigan, Stanford, and leading companies like Google and IBM. Join Coursera for free and transform your career with degrees, certificates, Specializations, & MOOCs in data science, computer science, business, and dozens of other topics....
Course Definition & Meaning - Merriam-Webster
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course: [noun] the act or action of moving in a path from point to point....
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