Search result for What is art and design Online Courses & Certifications
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Software Architecture for the Internet of Things
by Frank Gielen- 4.3
Approx. 27 hours to complete
This course will teach you how to design futureproof systems that meet the requirements of IoT systems: systems that are secure, interoperable, modifiable and scalable. Moreover, you'll learn to apply best-in-class software architecture methods to help you design complex IoT and other applications. Design process and software requirements What is the ADD process?...
Human-Centered Design: an Introduction
by Scott Klemmer- 4.7
Approx. 14 hours to complete
In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn how to conduct fieldwork with people to help you get design ideas. This is the first course offered in the interaction design specialization series. Sketch Notes: Evaluating Design & The Birth of HCI Advice and Stories from Former Students...
Presentation skills: Designing Presentation Slides
by Alexei Kapterev- 4.7
Approx. 24 hours to complete
The worst thing is that instead of improving the presentation such slides confuse the audience, distract it and finally oblige the speaker to explain them rather than being quite self-explanatory. The course covers universal design principles, templates, colors, typefaces, slides’ typography, use of photos and pictograms, composition rules and ways to create clear and meaningful charts and diagrams....
Design Patterns
by Kenny Wong- 4.7
Approx. 15 hours to complete
This course extends object-oriented analysis and design by incorporating design patterns to create interactive applications. Through a survey of established design patterns, you will gain a foundation for more complex software applications. 1 – What is a Design Pattern? 3 - Identify and Fix Code Smells (Solution) Discussion: Last Word – Design Patterns...
Input and Interaction
by Scott Klemmer- 4.6
Approx. 9 hours to complete
In this course, you will learn relevant fundamentals of human motor performance, perception, and cognition that inform effective interaction design. You will use these models of how people work to design more effective input and interaction techniques. You’ll apply these to both traditional graphic and gestural interfaces. Finding, Filtering and Foraging...
Methods and Statistics in Social Science - Final Research Project
by Annemarie Zand Scholten- 4.3
Approx. 13 hours to complete
In this course you will go through the entire research process and will be able to help determine what research question we will investigate and how we design and perform the research. Milestone 1 - General hypothesis and design Milestone 1 - General hypothesis and design Instruction - How to formulate a general hypothesis and design...
UX Design for Mobile Developers
by Nazmul Idris , Izabel Grey , Andy Brown- 0.0
Approx. 6 weeks
The goal of this course is to help you understand the most important and immediately useful techniques and approaches used by great mobile UX designers. This is a design course made for developers. lesson 1 What is User Experience? The implications of these constraints and what happens when you get them wrong....
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Leadership, Motivation and Organizational Control
by Andrew S Koch- 4.9
Approx. 9 hours to complete
• Identify quality standards and explain why consistent quality is crucial to organizational success. Leading and Inspiring Others What is Leadership? What is Motivation What is Controlling What is Accounting and Finance? Explain the essential skills leaders need, identify several specific leadership styles, and explain when the use of each style is appropriate....
Richard Schechner's Introduction to Performance Studies
by Richard Schechner- 4.9
Approx. 25 hours to complete
In the assignments, students apply what they are learning by composing short responses to materials, writing in their NYU Classes Forums, and by reviewing other students’ forum posts each week. RONALD GRIMES: WHAT IS RITUAL? GORDON BURGHARDT: WHAT IS PLAY? What is Maya-lia What Is Play? What Is Playing? Where is the Art and How Old is It?...
Design Principles: an Introduction
by Scott Klemmer- 4.6
Approx. 13 hours to complete
This course will teach you fundamental principles of design and how to effectively evaluate your work with users. When we do so, it will be to support the main goal of this course, which is helping you build human-centered design skills, so that you have the principles and methods to create excellent interfaces with any technology....