Search result for Game design and development specialization Online Courses & Certifications
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Game Design and Development 1: 2D Shooter
by Brian WinnTop Instructor- 4.7
Approx. 15 hours to complete
In this course you will familiarize yourself with the tools and practices of game development and well as the process. The Game Design Process - Part 2: The Role of the Game Designer The Game Design Process - Part 3: The Game Development Team The Game Design Process - Part 4: Costs and Limitations...
Game Design and Development 2: 2D Platformer
by Brian WinnTop Instructor- 4.8
Approx. 12 hours to complete
You will continue developing videogames using industry standard game development tools, including the Unity game engine. At the end of the course you will have completed a 2D Platformer game, and will be able to leverage an array of game development techniques to create your own basic games. Your Second Step into Game Design and Development...
More C# Programming and Unity
by Dr. Tim "Dr. T" Chamillard- 4.8
Approx. 35 hours to complete
This course is the second course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. The material in this and the previous course is essentially our first programming course for Game Design and Development majors at UCCS....
Game Design and Development Capstone
by Brian WinnTop Instructor , Casey O'Donnell- 4.7
Approx. 13 hours to complete
In the game design and development capstone, you will create an original game from initial concept through implementation and then launch it to the world! Along the way, you will have the opportunity to put your game ideas in front of your peers and for the best-of-the-best you will have the chance to get feedback from game industry professionals....
Data Structures and Design Patterns for Game Developers
by Dr. Tim "Dr. T" Chamillard- 4.6
Approx. 22 hours to complete
This course is the fourth course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Module 4: Learn why design patterns are so useful and discover a number of design patterns useful in game development Game Loop and Update Method...
Fundamentals of Organization
by Antonella Moretto , Filomena Canterino- 4.8
Approx. 6 hours to complete
Organization design implies decisions on how work is subdivided and how coordination between the various activities and people who autonomously perform them is guaranteed. Moreover, organization design is willing to consider also the interdependences between people daily activities (namely processes): in fact, processes are the real lever to achieve organizational efficiency and effectiveness....
Code Yourself! An Introduction to Programming
by Dr Areti Manataki , Inés Friss de Kereki- 4.7
Approx. 12 hours to complete
More importantly, it will introduce you to the fundamental principles of computing and it will help you think like a software engineer. Software Design Helicopter Game Design Helicopter Game Implementation Helicopter Game Extension with Variables Analysing the Pong Game Modifying Pong into a Penalty Shootout Game Zombie Game: Requirements and Interface Design...
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Game Design Document: Define the Art & Concepts
by Dariush Derakhshani , Théotime Vaillant- 4.7
Approx. 16 hours to complete
A game design document is your game bible, the go-to document that defines the genre of your game, its look and feel, and the evolution of gameplay. This four-part capstone project guides you to distill and improve the foundational aspects of your game so that you may express your ideas in a clear and productive way....
Integrating Scripts for Scene Interactions
by Joy Horvath , Unity Technologies- 4.8
Approx. 7 hours to complete
Welcome to Integrating Scripts for Scene Interactions, the third course in the Unity Certified 3D Artist Specialization from Unity Technologies. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms....
Video Game Design and Development: Video Game Character Design
by Robin Sloan- 0.0
2
How and why do video gamers identify with the characters they control? Narrative theory for video game charactersGameplay design for video game charactersVisual design principlesAnatomical knowledge and physical cuesProfessional insights...
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