Search result for Courses taught by Dr. Tim "Dr. T" Chamillard
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Introduction to C# Programming and Unity
by Dr. Tim "Dr. T" Chamillard- 4.7
Approx. 28 hours to complete
This course is all about starting to learn how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally....
More C# Programming and Unity
by Dr. Tim "Dr. T" Chamillard- 4.8
Approx. 35 hours to complete
This course is the second course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally....
Algorithms, Data Collection, and Starting to Code
by Dr. Tim "Dr. T" Chamillard- 4.6
Approx. 15 hours to complete
This course starts you on your journey learning about computational thinking and beginning C programming. If you’d like to explore how we can interact with the world in a rigorous, computational way, and would also like to start learning to program, this is the course for you! In this course, we’ll explore algorithms and data collection....
Data Analysis and Representation, Selection and Iteration
by Dr. Tim "Dr. T" Chamillard- 4.7
Approx. 11 hours to complete
This course is the second course in the specialization exploring both computational thinking and beginning C programming. Rather than trying to define computational thinking, we’ll just say it’s a problem-solving process that includes lots of different components. Most people have a better understanding of what beginning C programming means! The required prerequisite knowledge is listed below....
Intermediate Object-Oriented Programming for Unity Games
by Dr. Tim "Dr. T" Chamillard- 4.7
Approx. 36 hours to complete
This course is the third course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally....
Abstraction, Problem Decomposition, and Functions
by Dr. Tim "Dr. T" Chamillard- 4.7
Approx. 17 hours to complete
This course is the third course in the specialization exploring both computational thinking and beginning C programming. Rather than trying to define computational thinking, we’ll just say it’s a problem-solving process that includes lots of different components. Most people have a better understanding of what beginning C programming means! The required prerequisite knowledge is listed below....
Data Structures and Design Patterns for Game Developers
by Dr. Tim "Dr. T" Chamillard- 4.6
Approx. 22 hours to complete
This course is the fourth course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally....
Simulation, Algorithm Analysis, and Pointers
by Dr. Tim "Dr. T" Chamillard- 4.5
Approx. 11 hours to complete
This course is the fourth and final course in the specialization exploring both computational thinking and beginning C programming. Rather than trying to define computational thinking, we’ll just say it’s a problem-solving process that includes lots of different components. Most people have a better understanding of what beginning C programming means!...
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Course Definition & Meaning - Merriam-Webster
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course: [noun] the act or action of moving in a path from point to point....